I think the "take them by surprise" option is worth it, the huge failure isn't that bad unless you're already in bad shape (1 pain card).Ī combat encounter. The rewards for successfully opening the chest are fantastic and guranteed if you beat the monsters. You might think the enounter is impossible at the time but bear in mind it's easy to kite mobs through the spike traps. Granted the blessing of a gain equipment/gain card every 5 turns is fantastic but it's not worth running this card unless you know for certain that you'll need it in a level.Ī personal favourite of mine. Are facing such a ridiculous boss level that you need to reset the terms of engagement. The downside of losing everything but basic axe/shield/light armour and 10 food.ĭoes restore max health to 100 even if it's been reduced previously.ĭon't include this card unless you eitherĪ. I believe this is unlocked later but I forget how.īasically a reset button, with the upside of removing all curses. Don't take the risk if you're doing well/stable.Ī lot depends on how well you think you'll do in a level, if you think you need a leg up on a tough boss I think it's worth the risk and 10 gold spent. Basically a coin flip on getting a blessing or a curse. I've grown to like this card but sometimes the combat encounters can get tedious.ħ. The supposedly "bad" option of reporting them does come with considerable upside that is if you're desperate for gold. If you're not prepared for combat don't help them. So in a bizzare twist of logic it's actually beneficial to pick a pro-active option. Quite a bit of variance with this card and several options available.īear in mind if you refuse to get involved you will suffer a curse. I believe he even gives a curse on a huge failure roll but I can't confirm that.Ħ. Despite his name he's actually a pretty dangerous fella, with the high buy in cost of half of your food the failure results are a real kick in the teeth.īasically the bigger badder brother of charity, if you can take a risk he's not bad. You'll always get a blessing even with a failure. The more food you give the more success cards are available. Depending on your own scenario you may wish to try your luck to the very edge.īear in mind if you have blessings this guy kinda doesn't go down well with em.ĭon't be afraid to lose a little health, it does regenerate with each hop along. I usually only take 2 bites from him, the initial "freebee" and one roll of the dice. If you're willing to risk the huge failure (which is pretty bad but with only a 1/4 chance of happening you have a better chance than normal of avoiding it). One of the best cards, I only have this below Lionel because she's kinda predictable and boring.ģ. The Maiden, what's this? A multi-choice where all the options are pure upside? Seems too good to be true but it is to my knowledge. Occasionally the relocation result is useless to possibly bad it's worth the risk.Ģ. The investment of 20 gold is usually a higher upside than normal so don't be afriad to take that option. (I think this is when you get the pick X gear option though) Most of the choices you have with him have very little downside, however bear in mind he does steal a piece of your equipment now and again so check your gear after you've talked to him. Right from the start this little goblin gives you huge upside being the encounter who gives you a shield. So expanding upon the title of this thread.
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